Chess against computers
[edit] Deep Thought, 1989
Kasparov easily defeated the chess computer Deep Thought in both games of a 2-game match in 1989.
[edit] Deep Blue, 1996
In February 1996, IBM's chess computer Deep Blue defeated Kasparov in one game using normal time controls, in Deep Blue - Kasparov, 1996, Game 1. Kasparov recovered well, however, gaining three wins and two draws and easily winning the match.
[edit] Deep Blue, 1997
Main article: IBM Deep Blue
In May 1997, an updated version of Deep Blue defeated Kasparov in Deep Blue - Kasparov, 1997, Game 6, in a highly publicised six-game match. This was the first time a computer had ever defeated a world champion in match play. A documentary film was made about this famous match-up entitled Game Over: Kasparov and the Machine. IBM keeps a web site of the event.[1]
Kasparov claimed that several factors weighed against him in this match. In particular, he was denied access to Deep Blue's recent games, in contrast to the computer's team that could study hundreds of Kasparov's.
After the loss, Kasparov said that he sometimes saw deep intelligence and creativity in the machine's moves, suggesting that during the second game, human chess players, in contravention of the rules, intervened. IBM denied that it cheated, saying the only human intervention occurred between games. The rules provided for the developers to modify the program between games, an opportunity they said they used to shore up weaknesses in the computer's play revealed during the course of the match. Kasparov requested printouts of the machine's log files but IBM refused, although the company later published the logs on the Internet. [2] Kasparov demanded a rematch, but IBM declined and retired Deep Blue.
[edit] Deep Junior, 2003
In January 2003, he engaged in a six game classical time control match with a $1 million prize fund which was billed as the FIDE "Man vs. Machine" World Championship, against Deep Junior.[31] The engine evaluated three million positions a second.[32] After one win each and three draws, it was all up to the final game. The final game of the match was televised on ESPN2 and was watched by an estimated 200-300 million people. After reaching a decent position Kasparov offered a draw, which was soon returned by the Deep Junior team. Asked why he offered the draw, Kasparov said he feared making a blunder.[33] Originally planned as an annual event, the match was not repeated.
[edit] X3D Fritz, 2003
In November 2003, he engaged in a four-game match against the computer program X3D Fritz (which was said to have an estimated rating of 2807)[citation needed], using a virtual board, 3D glasses and a speech recognition system. After two draws and one win apiece, the X3D Man-Machine match ended in a draw. Kasparov received $175,000 for the result and took home the golden trophy. Kasparov continued to criticize the blunder in the second game that cost him a crucial point. He felt that he had outplayed the machine overall and played well. "I only made one mistake but unfortunately that one mistake lost the game."