::The War Game::
In the War Game you are a king or lord that rules a city and your goal is to conquer all of the other kingdoms and rule the world.
To begin the game the first thing you will need to do is to create a name for yourself and then designate what your kingdom is. Feel free to add as much fiction and fluff to this you want (add a backstory if you want), the more the better.
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Example:
Lord Bob
Ruler of Bobville
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You then get 3000 gold (g) to buy any buildings or units you choose from the following:
::Official Units List::
::Buildings::
Castle---100 defense houses 100 warriors-1500g
Fortress---50 defense- houses 50 warriors- 800g
Camp-----25 defense- houses 25 warriors- 350g
Tower-----50 defense - 500g - Must own 1 for every 5 walls
Wall------20 defense- 150g
Moat----300 defense - 200g - Limit of 1 per player
Forge---500g - +50g per day income
Inn------250g - +20g per day income
House---300g - Houses 30 warriors
::Warriors::
General----------25/25- 500g
Captain----------20/20- 400g
Standard Bearer-20/10- 300g
Flag Bearer------10/20- 300g
Heavy Cavalry---15/10- 250g
Light Cavalry---- 5/10- 150g
Swordsman------ 5/5 - 100g
Knight------------ 2/3 - 50g
Shield Knight---- 1/4 - 50g
Seige Knight----- 4/1 - 50g
Longbow Archer-- 4/6 -100g
Archer------------ 1/2 - 30g
Preist------------- 0/2 -200g - Alters chart 1 up or down when defending*
Healer------------ 2/0 -200g - Alters chart 1 up or down when attacking*
Bounty Hunter--- 10/5 -50g - Only fights in one battle
Mercenary------- 0/0 -50g - Alters chart 1 up or down but only in one battle
(name/attack/defense/cost/ability)
*More info on the chart below. Whoever has the most in a battle gets to move the chart (I will move it to benefit the winner) a maximum of 1 number up or down.
NOTE:You can only buy as many units as you provide housing for.
NOTE: More units will become availible as time goes on
::The Chart and Battle Reports::
When you want to attack someone you declare it in a post and PM me the army you are attacking with. The defender must then PM their defense ( I will make sure you do not wait to produce more units to defend with). If you want to save me work put their attaack or defense values and add it up if your really nice. Then by adding the attack and defense values up I will look at the last digit and see what it is on the chart:
0-no strange occurence
1-defenders rally add 10% defense
2-defenders rally add 20% defense
3-defenders are unstoppable heroes and win, ignore points
4-attackers fight like the possessed and win, ignore points
5-both armies withdraw
6-attackers rally add 10% to attack
7-attackers rally add 20% to attack
8-defnders call for reinforcements
9-attackers send in second wave
After adding in priests, healers, and mercenaries I will find the winner determine gold and units lost and post a battle report for you.