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odin2
06-22-2005, 03:47 PM
::The War Game::

In the War Game you are a king or lord that rules a city and your goal is to conquer all of the other kingdoms and rule the world.

To begin the game the first thing you will need to do is to create a name for yourself and then designate what your kingdom is. Feel free to add as much fiction and fluff to this you want (add a backstory if you want), the more the better.
-----
Example:

Lord Bob
Ruler of Bobville
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You then get 3000 gold (g) to buy any buildings or units you choose from the following:

::Official Units List::

::Buildings::

Castle---100 defense houses 100 warriors-1500g
Fortress---50 defense- houses 50 warriors- 800g
Camp-----25 defense- houses 25 warriors- 350g
Tower-----50 defense - 500g - Must own 1 for every 5 walls
Wall------20 defense- 150g
Moat----300 defense - 200g - Limit of 1 per player
Forge---500g - +50g per day income
Inn------250g - +20g per day income
House---300g - Houses 30 warriors

::Warriors::

General----------25/25- 500g
Captain----------20/20- 400g
Standard Bearer-20/10- 300g
Flag Bearer------10/20- 300g
Heavy Cavalry---15/10- 250g
Light Cavalry---- 5/10- 150g
Swordsman------ 5/5 - 100g
Knight------------ 2/3 - 50g
Shield Knight---- 1/4 - 50g
Seige Knight----- 4/1 - 50g
Longbow Archer-- 4/6 -100g
Archer------------ 1/2 - 30g
Preist------------- 0/2 -200g - Alters chart 1 up or down when defending*
Healer------------ 2/0 -200g - Alters chart 1 up or down when attacking*
Bounty Hunter--- 10/5 -50g - Only fights in one battle
Mercenary------- 0/0 -50g - Alters chart 1 up or down but only in one battle
(name/attack/defense/cost/ability)
*More info on the chart below. Whoever has the most in a battle gets to move the chart (I will move it to benefit the winner) a maximum of 1 number up or down.

NOTE:You can only buy as many units as you provide housing for.

NOTE: More units will become availible as time goes on

::The Chart and Battle Reports::

When you want to attack someone you declare it in a post and PM me the army you are attacking with. The defender must then PM their defense ( I will make sure you do not wait to produce more units to defend with). If you want to save me work put their attaack or defense values and add it up if your really nice. Then by adding the attack and defense values up I will look at the last digit and see what it is on the chart:

0-no strange occurence
1-defenders rally add 10% defense
2-defenders rally add 20% defense
3-defenders are unstoppable heroes and win, ignore points
4-attackers fight like the possessed and win, ignore points
5-both armies withdraw
6-attackers rally add 10% to attack
7-attackers rally add 20% to attack
8-defnders call for reinforcements
9-attackers send in second wave

After adding in priests, healers, and mercenaries I will find the winner determine gold and units lost and post a battle report for you.

Jay
06-23-2005, 06:21 PM
Age of Empires kinda, right? Without the mining and map and fishing and... lol, it's about the only game I played in a while :p

If someone ahem, annihilates me, can I join the game again? I mean, starting from the beginning?

Can I start building and choose a name for the kingdom later?

If it's AoE kinda, do I build undercover (ie PM you what I've built) or it's a public knowledge?

Me likey :p... though I can be a bit slow to get the details :)

odin2
06-24-2005, 04:38 PM
Glad to see some one wants to play :)



"Age of Empires kinda, right? Without the mining and map and fishing and... "

Kinda yeah, me and some friends made up the rules, and have been playing off and on for a while, on another Site And people seem to really like War Game

"If someone ahem, annihilates me, can I join the game again? I mean, starting from the beginning?"

Yes you can



"Can I start building and choose a name for the kingdom later?"

Sure thing



"do I build undercover (ie PM you what I've built) or it's a public knowledge?"

What you build is public knowledge.

Jay
06-27-2005, 05:46 PM
I'll build some tomorrow if I'm not too beat, lol, now it's too late for thinking :p

Jay
06-28-2005, 02:37 PM
editing so there's some format in this :)

name: Jay
city: no name yet
gold: 3000
income: 0g

buying:

1x moat - 300 deffense - 200g - limit 1 per per player
1x castle - 100 deffense - houses 100 warriors - 1500g
1x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income
1x general - 25/25 - 500g
----------
income: 70g
population: 1/100
gold: 50

__________
Guessing the gold will be added to my... account (or whatever you call it) in 24 hours since posting?
Is there any other way of making money/gold other than building forges and inns? Is there a limit for them? ie if I have enough gold to build 20 forges I could?
Are allegiances allowed? in case anyone else joins... consider it a HINT folks ;)
Come on people, whom am I going to play with/against if you're not playing? You can't let me be slaughtered by odin! You're playing as well odin, aren't you? Or are you only playing the judge character? :)

odin2
06-28-2005, 03:14 PM
Yes You add your income every 24hrs.
Yes I will be playing as well.
Yes allegiances are allowed.
And there is a limit of 1000g per day income. ( so a 20 forge limit)

Also you will recive money after each battle that you take part in..


Name: Odin
City: Valhalla
Gold:3000
Pop:0
Income:0g

I buy:

Fortress---50 defense- houses 50 warriors- 800g
Moat----300 defense - 200g - Limit of 1 per player
X2 Forge---500g - +50g per day income

X5 Archer------------ 1/2 - 30g
Healer------------ 2/0 -200g - Alters chart 1 up or down when attacking*
X6 Shield Knight---- 1/4 - 50g
X3 Swordsman------ 5/5 - 100g
X2 Bounty Hunter--- 10/5 -50g - Only fights in one battle

--------------------------------------------------------------
Income: 100g
Pop: 17/50
Gold:0g

Nightshade
06-28-2005, 03:41 PM
Ok Jays convinced me to play so Ill build tomorrow or later!!

odin2
06-29-2005, 03:47 PM
Name: Odin
City: Valhalla
Gold:100
Pop:17/50
Income:100g


Buildings:

Fortress
Moat
X2 Forge

Buildings Constructed:
None

Warriors:

X5 Archer
X1 Healer
X6 Shield Knight
X3 Swordsman
X2 Bounty Hunter

Warriors Trained:

None

----------------------------
End Day Two

Gold:100
Pop:17/50
Income:100g

Jay
06-30-2005, 11:34 AM
Do I have to update the incomes and all the stuff even when I'm not doing anything else? Is it possible to add the gold once I plan to do something other than wait?

odin2
06-30-2005, 01:52 PM
Sure you can wait as long as you want to update

Jay
07-02-2005, 06:44 AM
updating so I don't have to do too much of the math in a few days ;)

income (for 29, 30 June and 1 July): 210g
gold: 260g
population: 1/100

Miss Darcy
07-03-2005, 05:26 AM
It's too late to figure out what I want to buy now, I've spent all day shopping and am quite sick of it. :p I may not be able to update every 24 hours, is that okay?

Well, anyway...

Name: Esmerelda
City: Emeraud
Gold: 3000
Income: None so far

Jay
07-03-2005, 09:32 AM
As far as I got Odin, updating on daily basis is not required if you can't make it or just want to wait.

Beaumains
07-03-2005, 01:43 PM
Being the big fan of military/civilization sims that I am, I'm willing to give this a shot...

Name: Count Beaumains
City: Avignon
Gold: 250
Population: 21/50
Income: 75

Buildings: Fortress - 800g
Moat - 200g
(x1) Forge - 500g
(x1) Inn - 250g

Units: (x10) Knights 2/3 - 500g
(x10) Archers 1/2 - 300g
(x1) Priest 0/2 Alters chart 1 up or down when defending - 200g

odin2
07-03-2005, 02:33 PM
Name: Odin
City: Valhalla
Gold:500
Pop:17/50
Income:100g


Buildings:

Fortress
Moat
X2 Forge

Buildings Constructed:
None

Warriors:

X5 Archer
X1 Healer
X6 Shield Knight
X3 Swordsman
X2 Bounty Hunter

Warriors Trained:
X5 Longbow archer----500g

----------------------------
End Day 3,4,5,6

Gold:0
Pop:22/50
Income:100g

Beaumains
07-04-2005, 08:33 AM
Day 2

Name: Count Beaumains
City: Avignon
Gold: 225
Population: 21/50
Income: 75

Buildings:
Fortress
Moat
(x1) Forge
(x1) Inn

Units:
(x10) Knights 2/3
(x10) Archers 1/2
(x1) Priest 0/2 Alters chart 1 up or down when defending
(x2) Bounty Hunters 10/5 Only fights in one battle - 100g

Jay
07-10-2005, 01:02 PM
gold: 260g
population: 1/100
income (July 2 thru 10): 630g
total gold: 890g
-----

buildings already built:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
1x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
-----
training: (buying, whatever, lol)
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
1x bounty hunter: 10/5 -50g - Only fights in one battle
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

gold: 40g
population: 12/100
income: 70g

Jay
07-17-2005, 08:56 AM
gold: 40g
population: 12/100
income (July 11 thru Jully 17): 490g
gold total: 530g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
1x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
1x bounty hunter: 10/5 -50g - Only fights in one battle
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

building:
1x forge: 500g - + 50g per day income

gold: 30g
population: 12/100
income: 120g

*****
whoops, noticed I've been 'cheating', an inn's income is 20, not 25! I shall search back and edit accordingly, I'm sorry, I just noticed.

Jay
07-21-2005, 01:16 PM
gold: 65g
population: 12/100
income (July 18 thru 21): 480g
gold total: 545g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
2x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
1x bounty hunter: 10/5 -50g - Only fights in one battle
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

building:
1x forge: 500g - + 50g per day income
-----

gold: 45g
population: 12/100
income: 170g

Beaumains
07-25-2005, 09:01 PM
Day 23

Name: Count Beaumains
City: Avignon
Gold: 1300
Population: 23/50
Income: 125

Buildings:
Fortress
Moat
(x1) Forge + (x1) Forge - 500g
(x1) Inn

Units:
(x10) Knights 2/3
(x10) Archers 1/2
(x1) Priest 0/2 Alters chart 1 up or down when defending
(x2) Bounty Hunters 10/5 Only fights in one battle

Jay
07-27-2005, 01:22 PM
gold: 545g
population: 12/100
income (July 22 thru 27): 1020g
gold total: 1565g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
3x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
1x bounty hunter: 10/5 -50g - Only fights in one battle
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

new:
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
4x knight: 2/3 - 50g
-----

gold: 15g
population: 21/100
income: 170g

Jay
08-01-2005, 02:41 PM
gold: 15g
population: 21/100
income (July 28-August 1): 850g
gold total: 865g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
3x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
1x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1
4x knight: 2/3 - 50g
-----

new:
8x longbow archer: 4/6 - 100g
-----

gold: 65g
population: 29/100
income: 170g

Jay
08-02-2005, 01:00 PM
gold: 235g
population: 29/100
income: 170g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
3x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
1x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
8x longbow archer: 4/6 - 100g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1
4x knight: 2/3 - 50g
-----

new:
2x longbow archer: 4/6 - 100g
-----

gold: 35g
population: 31/100
income: 170g

Jay
08-04-2005, 01:37 PM
gold: 375g
population: 31/100
income: 170g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
3x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
1x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1
4x knight: 2/3 - 50g
-----

new:
4x bounty hunter: 10/5 -50g - Only fights in one battle
3x knight: 2/3 - 50g
-----

gold: 25g
population: 38/100
income: 170g

Jay
08-05-2005, 02:40 PM
gold: 195g
population: 38/100
income: 170g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
3x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
5x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
7x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

new:
3x knight: 2/3 - 50g
-----

gold: 45g
population: 41/100
income: 170g

Jay
08-07-2005, 07:14 AM
gold: 385g
population: 41/100
income: 170g
-----
buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
3x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
5x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----
doing nothing aside of updating
-----
gold: 385g
population: 41/100
income: 170g

Jay
08-08-2005, 01:15 PM
gold: 555g
population: 41/100
income: 170g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
3x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
5x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

building:
1x forge - 500g - + 50g per day income
-----

gold: 50g
population: 41/100
income: 220g

*edit*
wondering how I got 5 at the end of the gold number again and when as nothing costs *5 or no income is *5... so I'm changing it to 50g

Jay
08-09-2005, 01:01 PM
gold: 270g
population: 41/100
income: 220g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
4x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
5x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

new:
5x bounty hunter: 10/5 -50g - Only fights in one battle
-----

gold: 20g
population: 46/100
income: 220g

Jay
08-10-2005, 12:30 PM
gold: 240g
population: 46/100
income: 220g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
4x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
10x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

So if there's still anyone else playing other than me, let's find out.

I thereby declare war on both Odin and Beaumains.
-----

gold: 240g
population: 46/100
income: 220g

Jay
08-13-2005, 03:33 AM
updating...

gold: 240g
population: 46/100
income: 220g
gold total: 900g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
4x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
10x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

gold: 900g
population: 46/100
income: 220g

odin2
08-14-2005, 04:53 PM
Beaumains has two days to send a def Pm
I will post a full update of my army and the results of both battles then...( In two days.)

Jay
08-19-2005, 02:23 PM
nothing yet? ah well, guess I'll update and ... am I allowed to create more units already as I sent you a PM with my 'army'? Nevermind, if not I could un-make it later on.

gold: 900g
population: 46/100
income: 220 x 6 = 1320g
gold total: 2220g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
4x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
10x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
3x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
4x seige knight: 4/1 - 50g
-----

new:
8x heavy cavalry: 15/10 - 250g
4x seige knight: 4/1 - 50g
-----

gold: 20g
population: 58/100
income: 220

Jay
08-21-2005, 01:50 PM
gold: 20g
population: 58/100
income: 220g x 2 = 440g
total gold: 460g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
4x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
10x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
11x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
8x seige knight: 4/1 - 50g
-----

gold: 460g
population: 58/100
income: 220g

Jay
08-24-2005, 01:14 PM
still nothing?

gold: 460g
population: 58/100
income: 220g
total gold: 1120g
-----

buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
4x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
10x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
11x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
8x seige knight: 4/1 - 50g
-----

new:
2x forge - 500g - + 50g per day income
-----

gold: 120g
population: 58/100
income: 320g

Jay
09-05-2005, 02:01 PM
Nudge? Shall I give up hope already?

gold: 120g
population: 58/100
income (August 25 thru September 5): 320g x 12 = 3840g
gold total: 3960g
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buildings:
1x castle - 100 deffense - houses 100 warriors - 1500g
1x moat - 300 deffense - 200g - limit 1 per per player
4x forge - 500g - + 50g per day income
1x inn - 250g - + 20 per day income

units:
1x general - 25/25 - 500g
1x priest: 0/2 -200g - Alters chart 1 up or down when defending
1x healer: 2/0 -200g - Alters chart 1 up or down when attacking
10x bounty hunter: 10/5 -50g - Only fights in one battle
1x standard bearer: 20/10 - 300g
1x flag bearer: 10/20 - 300g
11x heavy cavalry: 15/10 - 250g
10x longbow archer: 4/6 - 100g
10x knight: 2/3 - 50g
4x shield knight: 1/4 - 50g
8x seige knight: 4/1 - 50g
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72x bounty hunter: 10/5 -50g - Only fights in one battle
1x house: 300g - Houses 30 warriors
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gold: 60g
population: 130/130
income: 320g